This way I always have a good touch attack spell handy and still can prepare those nice utility spells. The arcane trickster I'm playing right now (on these boards) has Spell Mastery and Signature Spell (Scorching Ray). Combat Reflexes doesn't seem like a good idea, and would cover the same area as Improved Initiative, but the latter is simply better for this type of character. Metamagic is not very good, since you lack the high spell levels to make decent use of it. Practiced Spellcaster is a feat you do not want to go without for sure, especially if you are going to rely on spells to deal damage (SR issues). While they are a nice way and a good way to deal sneak attacks, you will have to make use of the utility spells at your disposal and your skills as well. One important hint: Do not overdo it with touch attacks. * Find out how your DM is going to rule the whole hide-and-attack-in-combat routine: the rules are not crystal-clear on this subject (specifically on whether you can SA from hiding, and under what conditions you can do so), and an unfavorable ruling can dramatically change the tactics you use. Note that improved precise shot is a great idea for your character, but your character won't have access to it (your BAB is +8, and the feat has a +11 BAB requirement). * Point Blank Shot is good for that extra point of attack and damage on all your ranged attacks w/in 30', coincidentally the same range you'll need for your SA ranged attacks. Consider weapon finesse in order to get your attack bonus way up there. Also, your touch attacks won't get a str damage bonus, for the most part. * Weapon Finesse is a strong choice: your character is going to need a good dex and a good int, and you don't want to have to have a good str as well. I'm therefore choosing some feats and spells that are good for melee. * It's a lot easier to gain sneak-attacks via melee than via range: in melee, you can bluff to SA, and you can flank to SA, neither of which is an option in a ranged attack. I'm playing a character leading up to an arcane trickster here are some of the things I've thought about:
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